Resident Evil Needs To Avoid The Mistakes Of The PastĬapcom may be gun-shy when it comes to Re:Verse because of previous failures in the Resident Evil series.
It's likely, therefore, that Capcom is pulling the game back into development, hoping to solve bugs and refine gameplay mechanics - and it's likely the company will host at least one more public beta before launch, as the larger scale of public tests tend to catch flaws that would otherwise be missed. Second and third betas were held later the same month, but players appear to have been coping not just with technical problems but a general lack of enthusiasm. The first one, in early April, was shut down mere hours after going live - something Capcom blamed on problems with Re:Verse's matchmaking services. Those Resident Evil Re:Verse betas did not go well, however. Related: Resident Evil Timeline From RE1 To RE Village Explained Capcom has already run multiple public beta tests to iron out bugs, which are often expected with any modern online game. Though much of the game involves conventional shooting and melee combat, the Resident Evil twist is that downed players can be turned into the series' bioweapons. Re:Verse players step into the roles of various heroes and villains from the Resident Evil universe as they battle in small arenas.
There are no official explanations yet, although it's not difficult to surmise why. But while Village shipped on May 7, even including a revived Mercenaries mode, its dedicated multiplayer spinoff - Resident Evil Re:Verse - has been postponed until sometime this summer. May 2021 was supposed to offer an onslaught of Resident Evil content, headlined by Resident Evil Village.